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LICENSE
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LICENSE
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Borderlands 2 Tools
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Copyright Zoey Mae 2022
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COOPERATIVE NON-VIOLENT PUBLIC LICENSE v6
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Preamble
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The Cooperative Non-Violent Public license is a freedom-respecting sharealike
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license for both the author of a work as well as those subject to a work.
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It aims to protect the basic rights of human beings from exploitation,
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the earth from plunder, and the equal treatment of the workers involved in the
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creation of the work. It aims to ensure a copyrighted work is forever
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available for public use, modification, and redistribution under the same
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terms so long as the work is not used for harm. For more information about
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the CNPL refer to the official webpage
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Official Webpage: https://thufie.lain.haus/NPL.html
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Terms and Conditions
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THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
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COOPERATIVE NON-VIOLENT PUBLIC LICENSE v5 ("LICENSE"). THE WORK IS
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PROTECTED BY COPYRIGHT AND ALL OTHER APPLICABLE LAWS. ANY USE OF THE
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WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS
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PROHIBITED. BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED IN THIS
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LICENSE, YOU AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE.
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TO THE EXTENT THIS LICENSE MAY BE CONSIDERED TO BE A CONTRACT,
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THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED HERE IN AS CONSIDERATION
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FOR ACCEPTING THE TERMS AND CONDITIONS OF THIS LICENSE AND FOR AGREEING
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TO BE BOUND BY THE TERMS AND CONDITIONS OF THIS LICENSE.
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1. DEFINITIONS
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a. "Act of War" means any action of one country against any group
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to enforcing sanctions or sieges, supplying armed forces,
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or profiting from the manufacture of tools or weaponry used in
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military conflict.
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b. "Adaptation" means a work based upon the Work, or upon the
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Work and other pre-existing works, such as a translation,
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adaptation, derivative work, arrangement of music or other
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original, except that a work that constitutes a Collection will
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not be considered an Adaptation for the purpose of this License.
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For the avoidance of doubt, where the Work is a musical work,
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performance or phonogram, the synchronization of the Work in
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timed-relation with a moving image ("synching") will be
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considered an Adaptation for the purpose of this License. In
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addition, where the Work is designed to output a neural network
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the output of the neural network will be considered an
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Adaptation for the purpose of this license.
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c. "Bodily Harm" means any physical hurt or injury to a person that
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interferes with the health or comfort of the person and that is more
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than merely transient or trifling in nature.
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d. "Collection" means a collection of literary or artistic
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whole. A work that constitutes a Collection will not be
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considered an Adaptation (as defined above) for the purposes of
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this License.
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e. "Distribute" means to make available to the public the
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original and copies of the Work or Adaptation, as appropriate,
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through sale, gift or any other transfer of possession or
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ownership.
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f. "Incarceration" means confinement in a jail, prison, or
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any other place where individuals of any kind are held against
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either their will or (if their will cannot be determined) the
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will of their legal guardian or guardians. In the case of a
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conflict between the will of the individual and the will of
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their legal guardian or guardians, the will of the
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individual will take precedence.
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g. "Licensor" means the individual, individuals, entity or
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entities that offer(s) the Work under the terms of this License.
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h. "Original Author" means, in the case of a literary or
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artistic work, the individual, individuals, entity or entities
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who created the Work or if no individual or entity can be
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identified, the publisher; and in addition (i) in the case of a
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performance the actors, singers, musicians, dancers, and other
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persons who act, sing, deliver, declaim, play in, interpret or
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otherwise perform literary or artistic works or expressions of
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folklore; (ii) in the case of a phonogram the producer being the
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person or legal entity who first fixes the sounds of a
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performance or other sounds; and, (iii) in the case of
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broadcasts, the organization that transmits the broadcast.
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i. "Work" means the literary and/or artistic work offered under
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the terms of this License including without limitation any
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production in the literary, scientific and artistic domain,
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whatever may be the mode or form of its expression including
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digital form, such as a book, pamphlet and other writing; a
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lecture, address, sermon or other work of the same nature; a
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dramatic or dramatico-musical work; a choreographic work or
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entertainment in dumb show; a musical composition with or
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without words; a cinematographic work to which are assimilated
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works expressed by a process analogous to cinematography; a work
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of drawing, painting, architecture, sculpture, engraving or
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lithography; a photographic work to which are assimilated works
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expressed by a process analogous to photography; a work of
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phonogram; a compilation of data to the extent it is protected
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as a copyrightable work; or a work performed by a variety or
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circus performer to the extent it is not otherwise considered a
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literary or artistic work.
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j. "You" means an individual or entity exercising rights under
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this License who has not previously violated the terms of this
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License with respect to the Work, or who has received express
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permission from the Licensor to exercise rights under this
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License despite a previous violation.
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k. "Publicly Perform" means to perform public recitations of the
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Work and to communicate to the public those public recitations,
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by any means or process, including by wire or wireless means or
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to perform the Work to the public by any means or process and
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the communication to the public of the performances of the Work,
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rebroadcast the Work by any means including signs, sounds or
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images.
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l. "Reproduce" means to make copies of the Work by any means
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including without limitation by sound or visual recordings and
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the right of fixation and reproducing fixations of the Work,
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including storage of a protected performance or phonogram in
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digital form or other electronic medium.
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m. "Software" means any digital Work which, through use of a
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third-party piece of Software or through the direct usage of
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itself on a computer system, the memory of the computer is
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modified dynamically or semi-dynamically. "Software",
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secondly, processes or interprets information.
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n. "Source Code" means the human-readable form of Software
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through which the Original Author and/or Distributor originally
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created, derived, and/or modified it.
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o. "Surveilling" means the use of the Work to either
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overtly or covertly observe and record persons and or their
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activities.
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p. "Network Service" means the use of a piece of Software to
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interpret or modify information that is subsequently and directly
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served to users over the Internet.
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q. "Discriminate" means the use of a work to differentiate between
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humans in a such a way which prioritizes some above others on the
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basis of percieved membership within certain groups.
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r. "Hate Speech" means communication or any form
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of expression which is solely for the purpose of expressing hatred
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for some group or advocating a form of Discrimination
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(to Discriminate per definition in (q)) between humans.
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s. "Coercion" means leveraging of the threat of force or use of force
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to intimidate a person in order to gain compliance, or to offer
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large incentives which aim to entice a person to act against their
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will.
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2. FAIR DEALING RIGHTS
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Nothing in this License is intended to reduce, limit, or restrict any
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uses free from copyright or rights arising from limitations or
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exceptions that are provided for in connection with the copyright
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protection under copyright law or other applicable laws.
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3. LICENSE GRANT
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Subject to the terms and conditions of this License, Licensor hereby
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grants You a worldwide, royalty-free, non-exclusive, perpetual (for the
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duration of the applicable copyright) license to exercise the rights in
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the Work as stated below:
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a. to Reproduce the Work, to incorporate the Work into one or
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more Collections, and to Reproduce the Work as incorporated in
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the Collections;
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b. to create and Reproduce Adaptations provided that any such
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Adaptation, including any translation in any medium, takes
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reasonable steps to clearly label, demarcate or otherwise
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identify that changes were made to the original Work. For
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example, a translation could be marked "The original work was
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translated from English to Spanish," or a modification could
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indicate "The original work has been modified.";
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c. to Distribute and Publicly Perform the Work including as
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incorporated in Collections; and,
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d. to Distribute and Publicly Perform Adaptations. The above
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rights may be exercised in all media and formats whether now
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known or hereafter devised. The above rights include the right
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to make such modifications as are technically necessary to
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exercise the rights in other media and formats. Subject to
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Section 8(g), all rights not expressly granted by Licensor are
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hereby reserved, including but not limited to the rights set
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forth in Section 4(i).
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4. RESTRICTIONS
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The license granted in Section 3 above is expressly made subject to and
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limited by the following restrictions:
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a. You may Distribute or Publicly Perform the Work only under
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the terms of this License. You must include a copy of, or the
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Uniform Resource Identifier (URI) for, this License with every
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copy of the Work You Distribute or Publicly Perform. You may not
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offer or impose any terms on the Work that restrict the terms of
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this License or the ability of the recipient of the Work to
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exercise the rights granted to that recipient under the terms of
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the License. You may not sublicense the Work. You must keep
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intact all notices that refer to this License and to the
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disclaimer of warranties with every copy of the Work You
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Distribute or Publicly Perform. When You Distribute or Publicly
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Perform the Work, You may not impose any effective technological
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measures on the Work that restrict the ability of a recipient of
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the Work from You to exercise the rights granted to that
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recipient under the terms of the License. This Section 4(a)
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applies to the Work as incorporated in a Collection, but this
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does not require the Collection apart from the Work itself to be
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made subject to the terms of this License. If You create a
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Collection, upon notice from any Licensor You must, to the
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extent practicable, remove from the Collection any credit as
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required by Section 4(h), as requested. If You create an
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Adaptation, upon notice from any Licensor You must, to the
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extent practicable, remove from the Adaptation any credit as
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required by Section 4(h), as requested.
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b. Subject to the exception in Section 4(e), you may not
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exercise any of the rights granted to You in Section 3 above in
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any manner that is primarily intended for or directed toward
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commercial advantage or private monetary compensation. The
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exchange of the Work for other copyrighted works by means of
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digital file-sharing or otherwise shall not be considered to be
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intended for or directed toward commercial advantage or private
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monetary compensation, provided there is no payment of any
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monetary compensation in connection with the exchange of
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copyrighted works.
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c. If the Work meets the definition of Software, You may exercise
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the rights granted in Section 3 only if You provide a copy of the
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corresponding Source Code from which the Work was derived in digital
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form, or You provide a URI for the corresponding Source Code of
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the Work, to any recipients upon request.
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d. If the Work is used as or for a Network Service, You may exercise
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the rights granted in Section 3 only if You provide a copy of the
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corresponding Source Code from which the Work was derived in digital
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form, or You provide a URI for the corresponding Source Code to the
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Work, to any recipients of the data served or modified by the Web
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Service.
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e. You may exercise the rights granted in Section 3 for
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commercial purposes only if:
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|
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i. You are a worker-owned business or worker-owned
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collective; and
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ii. after tax, all financial gain, surplus, profits and
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benefits produced by the business or collective are
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distributed among the worker-owners unless a set amount
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is to be allocated towards community projects as decided
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by a previously-established consensus agreement between the
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worker-owners where all worker-owners agreed
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iii. You are not using such rights on behalf of a business
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other than those specified in 4(e.i) and elaborated upon in
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4(e.ii), nor are using such rights as a proxy on behalf of a
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business with the intent to circumvent the aforementioned
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restrictions on such a business.
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|
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f. Any use by a business that is privately owned and managed,
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and that seeks to generate profit from the labor of employees
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paid by salary or other wages, is not permitted under this
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license.
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|
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g. You may exercise the rights granted in Section 3 for
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any purposes only if:
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|
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i. You do not use the Work for the purpose of inflicting
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Bodily Harm on human beings (subject to criminal
|
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prosecution or otherwise) outside of providing medical aid
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or undergoing a voluntary procedure under no form of
|
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Coercion.
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ii.You do not use the Work for the purpose of Surveilling
|
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or tracking individuals for financial gain.
|
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iii. You do not use the Work in an Act of War.
|
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iv. You do not use the Work for the purpose of supporting
|
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or profiting from an Act of War.
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v. You do not use the Work for the purpose of Incarceration.
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vi. You do not use the Work for the purpose of extracting,
|
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processing, or refining, oil, gas, or coal. Or to in any other
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way to deliberately pollute the environment as a byproduct
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of manufacturing or irresponsible disposal of hazardous materials.
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vii. You do not use the Work for the purpose of
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expediting, coordinating, or facilitating paid work
|
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undertaken by individuals under the age of 12 years.
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viii. You do not use the Work to either Discriminate or
|
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spread Hate Speech on the basis of sex, sexual orientation,
|
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gender identity, race, age, disability, color, national origin,
|
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religion, or lower economic status.
|
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|
||||||
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h. If You Distribute, or Publicly Perform the Work or any
|
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Adaptations or Collections, You must, unless a request has been
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made pursuant to Section 4(a), keep intact all copyright notices
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for the Work and provide, reasonable to the medium or means You
|
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are utilizing: (i) the name of the Original Author (or
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pseudonym, if applicable) if supplied, and/or if the Original
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Author and/or Licensor designate another party or parties (e.g.,
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a sponsor institute, publishing entity, journal) for attribution
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("Attribution Parties") in Licensor's copyright notice, terms of
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service or by other reasonable means, the name of such party or
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parties; (ii) the title of the Work if supplied; (iii) to the
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extent reasonably practicable, the URI, if any, that Licensor
|
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to be associated with the Work, unless such URI does
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not refer to the copyright notice or licensing information for
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the Work; and, (iv) consistent with Section 3(b), in the case of
|
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an Adaptation, a credit identifying the use of the Work in the
|
||||||
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Adaptation (e.g., "French translation of the Work by Original
|
||||||
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Author," or "Screenplay based on original Work by Original
|
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Author"). The credit required by this Section 4(h) may be
|
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implemented in any reasonable manner; provided, however, that in
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the case of an Adaptation or Collection, at a minimum such credit
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will appear, if a credit for all contributing authors of the
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Adaptation or Collection appears, then as part of these credits
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and in a manner at least as prominent as the credits for the
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other contributing authors. For the avoidance of doubt, You may
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only use the credit required by this Section for the purpose of
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attribution in the manner set out above and, by exercising Your
|
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rights under this License, You may not implicitly or explicitly
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assert or imply any connection with, sponsorship or endorsement
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||||||
|
appropriate, of You or Your use of the Work, without the
|
||||||
|
separate, express prior written permission of the Original
|
||||||
|
Author, Licensor and/or Attribution Parties.
|
||||||
|
|
||||||
|
i. For the avoidance of doubt:
|
||||||
|
|
||||||
|
i. Non-waivable Compulsory License Schemes. In those
|
||||||
|
jurisdictions in which the right to collect royalties
|
||||||
|
through any statutory or compulsory licensing scheme
|
||||||
|
cannot be waived, the Licensor reserves the exclusive
|
||||||
|
right to collect such royalties for any exercise by You of
|
||||||
|
the rights granted under this License;
|
||||||
|
|
||||||
|
ii. Waivable Compulsory License Schemes. In those
|
||||||
|
jurisdictions in which the right to collect royalties
|
||||||
|
through any statutory or compulsory licensing scheme can
|
||||||
|
be waived, the Licensor reserves the exclusive right to
|
||||||
|
collect such royalties for any exercise by You of the
|
||||||
|
rights granted under this License if Your exercise of such
|
||||||
|
rights is for a purpose or use which is otherwise than
|
||||||
|
noncommercial as permitted under Section 4(b) and
|
||||||
|
otherwise waives the right to collect royalties through
|
||||||
|
any statutory or compulsory licensing scheme; and,
|
||||||
|
iii.Voluntary License Schemes. The Licensor reserves the
|
||||||
|
right to collect royalties, whether individually or, in
|
||||||
|
the event that the Licensor is a member of a collecting
|
||||||
|
society that administers voluntary licensing schemes, via
|
||||||
|
that society, from any exercise by You of the rights
|
||||||
|
granted under this License that is for a purpose or use
|
||||||
|
which is otherwise than noncommercial as permitted under
|
||||||
|
Section 4(b).
|
||||||
|
|
||||||
|
j. Except as otherwise agreed in writing by the Licensor or as
|
||||||
|
may be otherwise permitted by applicable law, if You Reproduce,
|
||||||
|
Distribute or Publicly Perform the Work either by itself or as
|
||||||
|
part of any Adaptations or Collections, You must not distort,
|
||||||
|
mutilate, modify or take other derogatory action in relation to
|
||||||
|
the Work which would be prejudicial to the Original Author's
|
||||||
|
honor or reputation. Licensor agrees that in those jurisdictions
|
||||||
|
(e.g. Japan), in which any exercise of the right granted in
|
||||||
|
Section 3(b) of this License (the right to make Adaptations)
|
||||||
|
would be deemed to be a distortion, mutilation, modification or
|
||||||
|
other derogatory action prejudicial to the Original Author's
|
||||||
|
honor and reputation, the Licensor will waive or not assert, as
|
||||||
|
appropriate, this Section, to the fullest extent permitted by
|
||||||
|
the applicable national law, to enable You to reasonably
|
||||||
|
exercise Your right under Section 3(b) of this License (right to
|
||||||
|
make Adaptations) but not otherwise.
|
||||||
|
|
||||||
|
k. Do not make any legal claim against anyone accusing the
|
||||||
|
Work, with or without changes, alone or with other works,
|
||||||
|
of infringing any patent claim.
|
||||||
|
|
||||||
|
5. REPRESENTATIONS, WARRANTIES AND DISCLAIMER
|
||||||
|
|
||||||
|
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR
|
||||||
|
OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY
|
||||||
|
KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE,
|
||||||
|
INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF
|
||||||
|
LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF
|
||||||
|
ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW
|
||||||
|
THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO
|
||||||
|
YOU.
|
||||||
|
|
||||||
|
6. LIMITATION ON LIABILITY
|
||||||
|
|
||||||
|
EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL
|
||||||
|
LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL,
|
||||||
|
INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF
|
||||||
|
THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS BEEN ADVISED
|
||||||
|
OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
7. TERMINATION
|
||||||
|
|
||||||
|
a. This License and the rights granted hereunder will terminate
|
||||||
|
automatically upon any breach by You of the terms of this
|
||||||
|
License. Individuals or entities who have received Adaptations
|
||||||
|
or Collections from You under this License, however, will not
|
||||||
|
have their licenses terminated provided such individuals or
|
||||||
|
entities remain in full compliance with those licenses. Sections
|
||||||
|
1, 2, 5, 6, 7, and 8 will survive any termination of this
|
||||||
|
License.
|
||||||
|
|
||||||
|
b. Subject to the above terms and conditions, the license
|
||||||
|
granted here is perpetual (for the duration of the applicable
|
||||||
|
copyright in the Work). Notwithstanding the above, Licensor
|
||||||
|
reserves the right to release the Work under different license
|
||||||
|
terms or to stop distributing the Work at any time; provided,
|
||||||
|
however that any such election will not serve to withdraw this
|
||||||
|
License (or any other license that has been, or is required to
|
||||||
|
be, granted under the terms of this License), and this License
|
||||||
|
will continue in full force and effect unless terminated as
|
||||||
|
stated above.
|
||||||
|
|
||||||
|
8. REVISED LICENSE VERSIONS
|
||||||
|
|
||||||
|
a. This License may receive future revisions in the original
|
||||||
|
spirit of the license intended to strengthen This License.
|
||||||
|
Each version of This License has an incrementing version number.
|
||||||
|
|
||||||
|
b. Unless otherwise specified like in Section 8(c) The Licensor
|
||||||
|
has only granted this current version of This License for The Work.
|
||||||
|
In this case future revisions do not apply.
|
||||||
|
|
||||||
|
c. The Licensor may specify that the latest available
|
||||||
|
revision of This License be used for The Work by either explicitly
|
||||||
|
writing so or by suffixing the License URI with a "+" symbol.
|
||||||
|
|
||||||
|
d. The Licensor may specify that The Work is also available
|
||||||
|
under the terms of This License's current revision as well
|
||||||
|
as specific future revisions. The Licensor may do this by
|
||||||
|
writing it explicitly or suffixing the License URI with any
|
||||||
|
additional version numbers each separated by a comma.
|
||||||
|
|
||||||
|
9. MISCELLANEOUS
|
||||||
|
|
||||||
|
a. Each time You Distribute or Publicly Perform the Work or a
|
||||||
|
Collection, the Licensor offers to the recipient a license to
|
||||||
|
the Work on the same terms and conditions as the license granted
|
||||||
|
to You under this License.
|
||||||
|
|
||||||
|
b. Each time You Distribute or Publicly Perform an Adaptation,
|
||||||
|
Licensor offers to the recipient a license to the original Work
|
||||||
|
on the same terms and conditions as the license granted to You
|
||||||
|
under this License.
|
||||||
|
|
||||||
|
c. If the Work is classified as Software, each time You Distribute
|
||||||
|
or Publicly Perform an Adaptation, Licensor offers to the recipient
|
||||||
|
a copy and/or URI of the corresponding Source Code on the same
|
||||||
|
terms and conditions as the license granted to You under this License.
|
||||||
|
|
||||||
|
d. If the Work is used as a Network Service, each time You Distribute
|
||||||
|
or Publicly Perform an Adaptation, or serve data derived from the
|
||||||
|
Software, the Licensor offers to any recipients of the data a copy
|
||||||
|
and/or URI of the corresponding Source Code on the same terms and
|
||||||
|
conditions as the license granted to You under this License.
|
||||||
|
|
||||||
|
e. If any provision of this License is invalid or unenforceable
|
||||||
|
under applicable law, it shall not affect the validity or
|
||||||
|
enforceability of the remainder of the terms of this License,
|
||||||
|
and without further action by the parties to this agreement,
|
||||||
|
such provision shall be reformed to the minimum extent necessary
|
||||||
|
to make such provision valid and enforceable.
|
||||||
|
|
||||||
|
f. No term or provision of this License shall be deemed waived
|
||||||
|
and no breach consented to unless such waiver or consent shall
|
||||||
|
be in writing and signed by the party to be charged with such
|
||||||
|
waiver or consent.
|
||||||
|
|
||||||
|
g. This License constitutes the entire agreement between the
|
||||||
|
parties with respect to the Work licensed here. There are no
|
||||||
|
understandings, agreements or representations with respect to
|
||||||
|
the Work not specified here. Licensor shall not be bound by any
|
||||||
|
additional provisions that may appear in any communication from
|
||||||
|
You. This License may not be modified without the mutual written
|
||||||
|
agreement of the Licensor and You.
|
||||||
|
|
||||||
|
h. The rights granted under, and the subject matter referenced,
|
||||||
|
in this License were drafted utilizing the terminology of the
|
||||||
|
Berne Convention for the Protection of Literary and Artistic
|
||||||
|
Works (as amended on September 28, 1979), the Rome Convention of
|
||||||
|
1961, the WIPO Copyright Treaty of 1996, the WIPO Performances
|
||||||
|
and Phonograms Treaty of 1996 and the Universal Copyright
|
||||||
|
Convention (as revised on July 24, 1971). These rights and
|
||||||
|
subject matter take effect in the relevant jurisdiction in which
|
||||||
|
the License terms are sought to be enforced according to the
|
||||||
|
corresponding provisions of the implementation of those treaty
|
||||||
|
provisions in the applicable national law. If the standard suite
|
||||||
|
of rights granted under applicable copyright law includes
|
||||||
|
additional rights not granted under this License, such
|
||||||
|
additional rights are deemed to be included in the License; this
|
||||||
|
License is not intended to restrict the license of any rights
|
||||||
|
under applicable law.
|
11
bl2tools/__init__.py
Normal file
11
bl2tools/__init__.py
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
from izzylib import Path
|
||||||
|
|
||||||
|
try:
|
||||||
|
import uvloop
|
||||||
|
uvloop.install()
|
||||||
|
|
||||||
|
except ImportError:
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
tpl_path = Path(__file__).resolve().parent.join('frontend')
|
4
bl2tools/__main__.py
Normal file
4
bl2tools/__main__.py
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
from .cli import main
|
||||||
|
|
||||||
|
|
||||||
|
main()
|
34
bl2tools/cli.py
Normal file
34
bl2tools/cli.py
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
import click
|
||||||
|
|
||||||
|
from izzylib import Path
|
||||||
|
|
||||||
|
from .server import Server
|
||||||
|
from .watcher import SaveWatcher
|
||||||
|
|
||||||
|
|
||||||
|
@click.group
|
||||||
|
@click.option('--host', '-h', default='0.0.0.0', help='Address the web server should listen on')
|
||||||
|
@click.option('--port', '-p', default=8080, help='Port the web server should listen on')
|
||||||
|
@click.option('--save', '-s', type=Path, help='Path to Borderlands 2 game saves')
|
||||||
|
@click.option('--access-log', '-a', is_flag=True, help='Enable the server\'s access logging')
|
||||||
|
@click.pass_context
|
||||||
|
def cli(ctx, host, port, save, access_log):
|
||||||
|
ctx.obj = Server(host, port, save, access_log)
|
||||||
|
|
||||||
|
|
||||||
|
@cli.command('run')
|
||||||
|
@click.pass_context
|
||||||
|
def cli_run(ctx):
|
||||||
|
with SaveWatcher(ctx.obj):
|
||||||
|
ctx.obj.run()
|
||||||
|
|
||||||
|
|
||||||
|
@cli.command('debug')
|
||||||
|
@click.pass_context
|
||||||
|
def cli_debug(ctx):
|
||||||
|
print('Server:', ctx.obj)
|
||||||
|
print('Save path:', ctx.obj.save_path)
|
||||||
|
|
||||||
|
|
||||||
|
def main():
|
||||||
|
cli(prog_name='bl2tools')
|
92
bl2tools/frontend/functions.js
Normal file
92
bl2tools/frontend/functions.js
Normal file
|
@ -0,0 +1,92 @@
|
||||||
|
function merp() {
|
||||||
|
console.log('Merp!');
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function toggle_all_details(state) {
|
||||||
|
const elements = document.getElementsByTagName('details');
|
||||||
|
|
||||||
|
for (let element of elements) {
|
||||||
|
if (state && !element.hasAttribute('open')) {
|
||||||
|
element.setAttribute('open', null);
|
||||||
|
} else if (!state && element.hasAttribute('open')) {
|
||||||
|
element.removeAttribute('open');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function fetch_saves() {
|
||||||
|
const saves = document.getElementById('saves');
|
||||||
|
|
||||||
|
fetch('/api/list').then((resp) => {
|
||||||
|
if (!resp.ok) {
|
||||||
|
return Promise.reject(resp);
|
||||||
|
}
|
||||||
|
|
||||||
|
return resp.json();
|
||||||
|
|
||||||
|
}).then((data) => {
|
||||||
|
data.map((id) => {
|
||||||
|
fetch(`/api/save/${id}/html`).then((resp) => {
|
||||||
|
if (!resp.ok) {
|
||||||
|
return Promise.reject(resp);
|
||||||
|
}
|
||||||
|
|
||||||
|
return resp.text();
|
||||||
|
|
||||||
|
}).then((data) => {
|
||||||
|
const div = document.createElement('div');
|
||||||
|
div.innerHTML = data;
|
||||||
|
|
||||||
|
saves.appendChild(div.firstChild);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function update_save(id) {
|
||||||
|
fetch(`/api/save/${id}`).then((resp) => {
|
||||||
|
if (!resp.ok) {
|
||||||
|
return Promise.reject(resp);
|
||||||
|
}
|
||||||
|
|
||||||
|
return resp.json();
|
||||||
|
}).then((data) => {
|
||||||
|
const save = document.getElementById(id);
|
||||||
|
|
||||||
|
save.getElementsByClassName('name')[0].innerHTML = data.name;
|
||||||
|
|
||||||
|
save.getElementsByClassName('level')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.name;
|
||||||
|
|
||||||
|
save.getElementsByClassName('xp')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.xp;
|
||||||
|
|
||||||
|
save.getElementsByClassName('money')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.money;
|
||||||
|
|
||||||
|
save.getElementsByClassName('eridium')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.eridium;
|
||||||
|
|
||||||
|
save.getElementsByClassName('readonly')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.readonly;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function toggle_readonly(id) {
|
||||||
|
fetch(`/api/save/${id}/toggle`).then((resp) => {
|
||||||
|
if (!resp.ok) {
|
||||||
|
return Promise.reject(resp);
|
||||||
|
}
|
||||||
|
|
||||||
|
return resp.json();
|
||||||
|
}).then((data) => {
|
||||||
|
const save = document.getElementById(id)
|
||||||
|
.getElementsByClassName('readonly')[0]
|
||||||
|
.getElementsByClassName('value')[0].innerHTML = data.readonly;
|
||||||
|
|
||||||
|
});
|
||||||
|
}
|
16
bl2tools/frontend/home.haml
Normal file
16
bl2tools/frontend/home.haml
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
-extends 'base.haml'
|
||||||
|
-set page = 'Home'
|
||||||
|
|
||||||
|
-block head
|
||||||
|
%link rel='stylesheet' type='text/css' href='/style.css'
|
||||||
|
%script type='application/javascript' src='/functions.js'
|
||||||
|
|
||||||
|
-block content
|
||||||
|
#save-buttons
|
||||||
|
%a.button onclick='toggle_all_details(true);' << Open
|
||||||
|
%a.button onclick='toggle_all_details(false);' << Close
|
||||||
|
|
||||||
|
#saves
|
||||||
|
|
||||||
|
%script
|
||||||
|
fetch_saves()
|
31
bl2tools/frontend/save.haml
Normal file
31
bl2tools/frontend/save.haml
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
.save id={{save.id}}
|
||||||
|
.name -> =save.name
|
||||||
|
|
||||||
|
%table.data
|
||||||
|
%tr.level
|
||||||
|
%td.key << Level
|
||||||
|
%td.value -> =save.level
|
||||||
|
|
||||||
|
%tr.xp
|
||||||
|
%td.key << XP
|
||||||
|
%td.value -> =save.xp
|
||||||
|
|
||||||
|
%tr.money
|
||||||
|
%td.key << Money
|
||||||
|
%td.value -> =save.money
|
||||||
|
|
||||||
|
%tr.eridium
|
||||||
|
%td.key << Eridium
|
||||||
|
%td.value -> =save.eridium
|
||||||
|
|
||||||
|
%tr.readonly
|
||||||
|
%td.key << Read-Only
|
||||||
|
%td.value -> =save.readonly
|
||||||
|
|
||||||
|
%tr.filename
|
||||||
|
%td.key << Filename
|
||||||
|
%td.value -> =save.filename
|
||||||
|
|
||||||
|
.buttons
|
||||||
|
%a.button onclick='update_save({{save.id}});' << Refresh
|
||||||
|
%a.button onclick='toggle_readonly({{save.id}});' << Toggle Read-Only
|
52
bl2tools/frontend/style.css
Normal file
52
bl2tools/frontend/style.css
Normal file
|
@ -0,0 +1,52 @@
|
||||||
|
summary, .button {
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
|
||||||
|
table {
|
||||||
|
margin-top: 8px;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
#saves {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
}
|
||||||
|
|
||||||
|
#save-buttons {
|
||||||
|
margin-bottom: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.save {
|
||||||
|
background: var(--background) !important;
|
||||||
|
padding: 5px;
|
||||||
|
margin: 5px;
|
||||||
|
flex-grow: 1;
|
||||||
|
box-shadow: var(--shadow);
|
||||||
|
}
|
||||||
|
|
||||||
|
.save .name {
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
font-size: 24px;
|
||||||
|
color: var(--primary);
|
||||||
|
}
|
||||||
|
|
||||||
|
.save:not(:first-child) {
|
||||||
|
margin-top: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.save:not(:last-child) {
|
||||||
|
margin-bottom: 8px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.save table {
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.save td {
|
||||||
|
background: var(--ui-background);
|
||||||
|
}
|
||||||
|
|
||||||
|
.save td {
|
||||||
|
padding: 5px;
|
||||||
|
}
|
14
bl2tools/functions.py
Normal file
14
bl2tools/functions.py
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
from izzylib.steam import get_libraries
|
||||||
|
|
||||||
|
|
||||||
|
def get_save_path():
|
||||||
|
for library in get_libraries():
|
||||||
|
game = library.game(49520)
|
||||||
|
|
||||||
|
if game:
|
||||||
|
for path in game.compat.join('pfx/drive_c/users/steamuser').listdir():
|
||||||
|
if path.endswith('Borderlands 2'):
|
||||||
|
for savepath in path.join('WillowGame/SaveData').listdir(False):
|
||||||
|
return savepath
|
||||||
|
|
||||||
|
raise KeyError('Cannot find Borderlands 2 save location')
|
65
bl2tools/server.py
Normal file
65
bl2tools/server.py
Normal file
|
@ -0,0 +1,65 @@
|
||||||
|
from bl2_save_edit import Bl2Save
|
||||||
|
from izzylib import Path, Url
|
||||||
|
from izzylib_http_async import Application
|
||||||
|
from izzylib_http_async.server.error import Forbidden
|
||||||
|
|
||||||
|
from . import views, tpl_path
|
||||||
|
from .functions import get_save_path
|
||||||
|
|
||||||
|
|
||||||
|
class Server(Application):
|
||||||
|
def __init__(self, listen='0.0.0.0', port=8080, save_path=None, access_log=False):
|
||||||
|
Application.__init__(self,
|
||||||
|
appname = 'bl2tools',
|
||||||
|
name = 'BL2 Tools',
|
||||||
|
title = 'BL2 Tools',
|
||||||
|
version = '0.1.0',
|
||||||
|
git_repo = 'https://git.barkshark.xyz/izaliamae/bl2tools',
|
||||||
|
listen = listen,
|
||||||
|
port = port,
|
||||||
|
tpl_search = [Path(__file__).resolve().parent.join('frontend')],
|
||||||
|
access_log = access_log
|
||||||
|
)
|
||||||
|
|
||||||
|
self.saves = []
|
||||||
|
self.save_path = save_path or get_save_path()
|
||||||
|
|
||||||
|
## Frontend paths
|
||||||
|
self.add_view(views.Home)
|
||||||
|
self.add_view(views.Style)
|
||||||
|
self.add_view(views.Javascript)
|
||||||
|
|
||||||
|
## Api paths
|
||||||
|
self.add_view(views.ApiList)
|
||||||
|
self.add_view(views.ApiSave)
|
||||||
|
self.add_view(views.ApiSaveToggle)
|
||||||
|
self.add_view(views.ApiSaveHtml)
|
||||||
|
|
||||||
|
self.add_middleware(check_address_type)
|
||||||
|
self.read_saves()
|
||||||
|
|
||||||
|
|
||||||
|
def get_save_by_id(self, saveid):
|
||||||
|
for save in self.saves:
|
||||||
|
if save.id == saveid:
|
||||||
|
return save
|
||||||
|
|
||||||
|
raise KeyError(f'Cannot find save with id: {saveid}')
|
||||||
|
|
||||||
|
|
||||||
|
def read_saves(self):
|
||||||
|
for path in self.save_path.listdir(False):
|
||||||
|
if not path.endswith('sav'):
|
||||||
|
continue
|
||||||
|
|
||||||
|
save = Bl2Save(path)
|
||||||
|
|
||||||
|
if int(save.path.permissions()) not in [644, 444]:
|
||||||
|
save.path.chmod(644)
|
||||||
|
|
||||||
|
self.saves.append(save)
|
||||||
|
|
||||||
|
|
||||||
|
async def check_address_type(request):
|
||||||
|
if not Url.new(request.remote).is_address_type('private'):
|
||||||
|
raise Forbidden('Only private access allowed')
|
97
bl2tools/views.py
Normal file
97
bl2tools/views.py
Normal file
|
@ -0,0 +1,97 @@
|
||||||
|
from izzylib_http_async import View
|
||||||
|
|
||||||
|
from . import tpl_path
|
||||||
|
|
||||||
|
|
||||||
|
class Home(View):
|
||||||
|
__path__ = ['/']
|
||||||
|
|
||||||
|
async def get(self, request, response):
|
||||||
|
response.set_template('home.haml')
|
||||||
|
|
||||||
|
|
||||||
|
class Style(View):
|
||||||
|
__path__ = ['/style.css']
|
||||||
|
|
||||||
|
async def get(self, request, response):
|
||||||
|
response.set_template('style.css', content_type='text/css')
|
||||||
|
|
||||||
|
|
||||||
|
class Javascript(View):
|
||||||
|
__path__ = ['/functions.js']
|
||||||
|
jspath = tpl_path.join('functions.js')
|
||||||
|
jsfile = None
|
||||||
|
last_mod = 0
|
||||||
|
|
||||||
|
async def get(self, request, response):
|
||||||
|
if not self.jsfile or self.last_mod < self.jspath.mtime:
|
||||||
|
self.last_mod = self.jspath.mtime
|
||||||
|
|
||||||
|
with self.jspath.open('r') as fd:
|
||||||
|
self.jsfile = fd.read()
|
||||||
|
|
||||||
|
response.body = self.jsfile
|
||||||
|
response.content_type = 'application/javascript'
|
||||||
|
|
||||||
|
|
||||||
|
class ApiList(View):
|
||||||
|
__path__ = ['/api/list']
|
||||||
|
|
||||||
|
async def get(self, request, response):
|
||||||
|
save_list = [save.id for save in self.app.saves]
|
||||||
|
response.set_json(sorted(save_list))
|
||||||
|
|
||||||
|
|
||||||
|
class ApiSave(View):
|
||||||
|
__path__ = ['/api/save/{saveid:int}']
|
||||||
|
|
||||||
|
async def get(self, request, response, saveid):
|
||||||
|
try:
|
||||||
|
save = self.app.get_save_by_id(saveid)
|
||||||
|
|
||||||
|
except KeyError as e:
|
||||||
|
return response.set_json({'error': str(e)}, status=404)
|
||||||
|
|
||||||
|
data = save.props.to_dict()
|
||||||
|
data['filename'] = save.path.name
|
||||||
|
data['readonly'] = save.path.permissions()['user'] == 4
|
||||||
|
|
||||||
|
return response.set_json(data)
|
||||||
|
|
||||||
|
|
||||||
|
class ApiSaveToggle(View):
|
||||||
|
__path__ = ['/api/save/{saveid:int}/toggle']
|
||||||
|
|
||||||
|
async def get(self, request, response, saveid):
|
||||||
|
try:
|
||||||
|
save = self.app.get_save_by_id(saveid)
|
||||||
|
|
||||||
|
except KeyError as e:
|
||||||
|
return response.set_json({'error': e}, status=404)
|
||||||
|
|
||||||
|
readonly = save.path.permissions()['user'] == 4
|
||||||
|
|
||||||
|
if readonly:
|
||||||
|
save.path.chmod(644)
|
||||||
|
|
||||||
|
else:
|
||||||
|
save.path.chmod(444)
|
||||||
|
|
||||||
|
return response.set_json({'readonly': not readonly})
|
||||||
|
|
||||||
|
|
||||||
|
class ApiSaveHtml(View):
|
||||||
|
__path__ = ['/api/save/{saveid:int}/html']
|
||||||
|
|
||||||
|
async def get(self, request, response, saveid):
|
||||||
|
try:
|
||||||
|
save = self.app.get_save_by_id(saveid)
|
||||||
|
|
||||||
|
except KeyError as e:
|
||||||
|
return response.set_json({'error': str(e)}, status=404)
|
||||||
|
|
||||||
|
data = save.props.to_dict()
|
||||||
|
data['filename'] = save.path.name
|
||||||
|
data['readonly'] = str(save.path.permissions()['user'] == 4).lower()
|
||||||
|
|
||||||
|
return response.set_template('save.haml', {'save': data})
|
76
bl2tools/watcher.py
Normal file
76
bl2tools/watcher.py
Normal file
|
@ -0,0 +1,76 @@
|
||||||
|
import os
|
||||||
|
import shlex
|
||||||
|
import subprocess
|
||||||
|
import time
|
||||||
|
|
||||||
|
from datetime import datetime
|
||||||
|
from izzylib import Path, logging
|
||||||
|
from watchdog.events import FileSystemEventHandler
|
||||||
|
from watchdog.observers import Observer
|
||||||
|
|
||||||
|
|
||||||
|
class SaveWatcher(Observer):
|
||||||
|
def __init__(self, server):
|
||||||
|
Observer.__init__(self)
|
||||||
|
|
||||||
|
self.server = server
|
||||||
|
self.schedule(SaveHandler(server), self.server.save_path, recursive=False)
|
||||||
|
|
||||||
|
self._running = False
|
||||||
|
|
||||||
|
|
||||||
|
def __enter__(self):
|
||||||
|
self.start()
|
||||||
|
|
||||||
|
|
||||||
|
def __exit__(self, *args):
|
||||||
|
self.stop()
|
||||||
|
|
||||||
|
|
||||||
|
def start(self):
|
||||||
|
if self._running:
|
||||||
|
return
|
||||||
|
|
||||||
|
logging.info('Starting save watcher')
|
||||||
|
Observer.start(self)
|
||||||
|
self._running = True
|
||||||
|
|
||||||
|
|
||||||
|
def stop(self):
|
||||||
|
if not self._running:
|
||||||
|
return
|
||||||
|
|
||||||
|
logging.info('Stopping save watcher')
|
||||||
|
Observer.stop(self)
|
||||||
|
self.join()
|
||||||
|
self._running = False
|
||||||
|
|
||||||
|
|
||||||
|
class SaveHandler(FileSystemEventHandler):
|
||||||
|
#patterns = [f'*.{ext}' for ext in config.watch_ext]
|
||||||
|
|
||||||
|
proc = None
|
||||||
|
last_restart = None
|
||||||
|
|
||||||
|
|
||||||
|
def __init__(self, server):
|
||||||
|
super().__init__()
|
||||||
|
|
||||||
|
self.server = server
|
||||||
|
|
||||||
|
|
||||||
|
def on_any_event(self, event):
|
||||||
|
if event.event_type not in ['modified', 'created', 'deleted']:
|
||||||
|
logging.debug(f'Ignored event: {event.event_type}')
|
||||||
|
return
|
||||||
|
|
||||||
|
path = Path(event.src_path)
|
||||||
|
|
||||||
|
if not path.suffix == 'sav':
|
||||||
|
return
|
||||||
|
|
||||||
|
self.handle_save_change(path.name, event.event_type)
|
||||||
|
|
||||||
|
|
||||||
|
def handle_save_change(self, name, event):
|
||||||
|
print(name, event)
|
6
pyproject.toml
Normal file
6
pyproject.toml
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
[build-system]
|
||||||
|
requires = [
|
||||||
|
"setuptools >= 38.3.0",
|
||||||
|
"wheel"
|
||||||
|
]
|
||||||
|
build-backend = "setuptools.build_meta"
|
1
requirements.txt
Normal file
1
requirements.txt
Normal file
|
@ -0,0 +1 @@
|
||||||
|
.
|
51
setup.cfg
Normal file
51
setup.cfg
Normal file
|
@ -0,0 +1,51 @@
|
||||||
|
[metadata]
|
||||||
|
name = BL2 Tools
|
||||||
|
version = 0.1.0
|
||||||
|
author = Zoey Mae
|
||||||
|
author_email = zoey@barkshark.xyz
|
||||||
|
url = https://git.barkshark.xyz/izaliamae/bl2tools
|
||||||
|
description = Borderlands 2 save game manager
|
||||||
|
long_description = file: README.md
|
||||||
|
long_description_content_type = text/markdown; charset=UTF-8
|
||||||
|
license = CNPL 6+
|
||||||
|
license_file = LICENSE
|
||||||
|
platform = any
|
||||||
|
keywords = python borderlands games
|
||||||
|
classifiers =
|
||||||
|
Development Status :: 4 - Beta
|
||||||
|
Intended Audience :: End Users/Desktop
|
||||||
|
License :: OSI Approved :: GNU General Public License v3
|
||||||
|
Programming Language :: Python :: 3.8
|
||||||
|
Programming Language :: Python :: 3.9
|
||||||
|
Programming Language :: Python :: 3.10
|
||||||
|
Operating System :: POSIX
|
||||||
|
Operating System :: MacOS :: MacOS X
|
||||||
|
Operating System :: Microsoft :: Windows
|
||||||
|
Topic :: Internet :: WWW/HTTP
|
||||||
|
project_urls =
|
||||||
|
Bug Tracker = https://git.barkshark.xyz/izaliamae/bl2tools/issues
|
||||||
|
Documentation = https://git.barkshark.xyz/izaliamae/bl2tools/wiki
|
||||||
|
Source Code = https://git.barkshark.xyz/izaliamae/bl2tools
|
||||||
|
|
||||||
|
[options]
|
||||||
|
include_package_data = true
|
||||||
|
python_requires = >= 3.8
|
||||||
|
packages =
|
||||||
|
bl2tools
|
||||||
|
setup_requires =
|
||||||
|
bl2-save-edit @ https://git.barkshark.xyz/izaliamae/bl2-save-edit
|
||||||
|
izzylib @ git+https://git.barkshark.xyz/izaliamae/izzylib
|
||||||
|
izzylib-http-async @ git+https://git.barkshark.xyz/izaliamae/izzylib-http-async
|
||||||
|
click == 8.1.0
|
||||||
|
vdf == 3.4
|
||||||
|
watchdog == 2.1.6
|
||||||
|
|
||||||
|
[options.entry_points]
|
||||||
|
console_scripts =
|
||||||
|
bl2tools = bl2tools.cli:main
|
||||||
|
|
||||||
|
[bdist_wheel]
|
||||||
|
universal = false
|
||||||
|
|
||||||
|
[sdist]
|
||||||
|
formats = zip, gztar
|
Loading…
Reference in a new issue